How do Time Travel Field Trips Lessons
Give Students Such Depth of Knowledge?
- Students hear directly from the past at appropriate points in the game. Primary sources are woven into letters from the past and shared both in writing, and in movie form (using pictures and images from the time). They are always linked to what the students are about to face. After all, you care a lot more about what it was like on Griffin’s Wharf when it’s your team that has chosen to climb aboard the tea ships and dump all the tea into the harbor.
- Someone once said the devil is in the details. I think the opposite is true. To feel like you are standing in the dewy grass of Lexington Green at dawn, facing down crack professional soldiers with your old granddad’s musket, you need the little details of daily life that make history a foreign country.
- It’s what you have to teach anyway. Before beginning three months of historical research, I looked at the current Colorado standards, and built from there. The pre and post-test, the decisions and events in the game, everything directly teaches your history curriculum for you.
- Higher-level thinking is engaged when students have to think through the ethics and opportunity costs of real and complex decisions.
- Students learn essential background knowledge through Reader’s Theater using short comics and plays.